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Dec 31, 2010

Books for Freelance Mobile Application Developers

Feed: FreelanceSwitch

Books for Freelance Mobile Application Developers

Credit: Johan Larsson/Flickr


Developing applications, especially for mobile devices, is hot right now: there are tons of companies that want to create an app that’s usable on the iPhone or another mobile platform. But it’s a specialized area of development and you may need some resources to make sure that you’re able to give your clients exactly what they want. The books below can get you headed in the right direction.


Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps


Brian Fling presents a straight forward guide to designing and developing applications. While he includes plenty of material on the technical aspects of development, he also dives into questions like how to budget for a mobile application development project and how to create an application that can take its place in the overall mobile ecosystem. Fling even gets into the question of which mobile stors are worth while.



Mobile Media and Applications, From Concept to Cash: Successful Service Creation and Launch


One of the more difficult steps in mobile application development these days is finding best practices and adhering to them. The authors of Mobile Media and Applications, Christoffer Andersson, Daniel Freeman, Ian James, Andy Johnston and Staffan Ljung, have provided the best practices a developer can focus on, especially when it comes to addressing the common failings of mobile applications. The book even offers insight into customer behavior when it comes to using mobile applications.



iPhone Game Development: Developing 2D & 3D games in Objective-C


Out of the various opportunities for mobile development, iPhone games are among the most popular. Such projects do have major differences from other types of mobile development, making it worthwhile to have a separate resource on hand. Paul Zirkle and Joe Hogue over a crash course in the nuts and bolts of creating a game for the iPhone, down to how to handle in-game physics. They then come back up to the broader level, offering options to maximize performance and speed up games.



iPhone App Entrepreneur


Creating a great application is only the first step. Actually getting buyers to put down money for it is the crucial next step, whether you’ve created an application on your own or for a client. David Appleyard’s ebook goes beyond the technical aspects of mobile application development, discussing how to spot opportunities, get the most from the App Store and generally making sure your application knocks it out of the park. The lessons in this ebook translate for mobile platforms other than the iPhone.



Credit: photo by Johan Larsson







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